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 RaY-u Ground Strafe Script [edited by aSk]

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aSk



Posts : 15
Join date : 2011-07-30

PostSubject: RaY-u Ground Strafe Script [edited by aSk]   Sat Jul 30, 2011 9:35 pm

4 aSk KZH --> not released
Code:
alias "w" "wait"
alias "w2" "w; w"
alias "+r" "+aSk_righg"
alias "-r" "-aSk_righg"
alias "+l" "+aSk_lefe"
alias "-l" "-aSk_lefe"
alias "+m" "+moveright"
alias "-m" "-moveright"
alias "+ml" "+moveleft"
alias "-ml" "-moveleft"
alias RaY..YAW "aSk_sideseeed 570; aSk_yawseeed -1819"
alias RaY.YAW "aSk_yawseeed 400"
alias RaYg.right "developer 1; fps_max 326; r_drawviewmodel 0; RaY..YAW; +r; +m; w; RaY.YAW; +duck; w; -duck; -r; -m"
alias RaYg.left "developer 1; fps_max 326; r_drawviewmodel 0; RaY..YAW; +l; +ml; w; RaY.YAW; +duck; w; -duck; -l; -ml"
alias +RaY.gs "alias aSk_xtd @RaY.gs; @RaY.gs"
alias -RaY.gs "alias aSk_xtd"
alias @RaY.gs "RaYg.left; RaYg.right; aSk_looop td"
bind f "+RaY.gs"

4 VIP KZH --> search on google "kzh vip", click on first link [mediafire]
Code:
alias "w" "wait"
alias "w2" "w; w"
alias "+r" "+kzh_right"
alias "-r" "-kzh_right"
alias "+l" "+kzh_left"
alias "-l" "-kzh_left"
alias "+m" "+moveright"
alias "-m" "-moveright"
alias "+ml" "+moveleft"
alias "-ml" "-moveleft"
alias RaY..YAW "kzh_sidespeed 570; kzh_yawspeed -1819"
alias RaY.YAW "kzh_yawspeed 400"
alias RaYg.right "developer 1; fps_max 326; r_drawviewmodel 0; RaY..YAW; +r; +m; w; RaY.YAW; +duck; w; -duck; -r; -m"
alias RaYg.left "developer 1; fps_max 326; r_drawviewmodel 0; RaY..YAW; +l; +ml; w; RaY.YAW; +duck; w; -duck; -l; -ml"
alias +RaY.gs "alias kzh_xtd @RaY.gs; @RaY.gs"
alias -RaY.gs "alias kzh_xtd"
alias @RaY.gs "RaYg.left; RaYg.right; kzh_loop xtd"
bind f "+RaY.gs"

4 Valve
Code:
alias "w" "wait"
alias "w2" "w; w"
alias "+r" "+right"
alias "-r" "-right"
alias "+l" "+left"
alias "-l" "-left"
alias "+m" "+moveright"
alias "-m" "-moveright"
alias "+ml" "+moveleft"
alias "-ml" "-moveleft"
alias RaY..YAW "cl_sidespeed 570; aSk_yawseeed -1819"
alias RaY.YAW "cl_yawspeed 400"
alias RaYg.right "developer 1; fps_max 326; r_drawviewmodel 0; RaY..YAW; +r; +m; w; RaY.YAW; +duck; w; -duck; -r; -m"
alias RaYg.left "developer 1; fps_max 326; r_drawviewmodel 0; RaY..YAW; +l; +ml; w; RaY.YAW; +duck; w; -duck; -l; -ml"
alias +RaY.gs "alias _special @RaY.gs; @RaY.gs"
alias -RaY.gs "alias _special"
alias @RaY.gs "RaYg.left; RaYg.right; special xx"
bind f "+RaY.gs"
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