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 MD ( MEGA DEV FOR CS)

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Speed



Posts : 5
Join date : 2011-07-31

PostSubject: MD ( MEGA DEV FOR CS)   Sun Jul 31, 2011 12:27 am

Cel mai tare dev by me !? am ajuns la 350FPS oN eL lol!


Code:
//Created by Speed

bind w "+forward;developer 1;fps_max 300;fps_modem 300"
bind s "+back;developer 1;fps_max 300;fps_modem 300"
bind a "+moveleft;developer 1;fps_max 300;fps_modem 300"
bind d "+moveright;developer 1;fps_max 300;fps_modem 300"
bind "ctrl" "+duck;wait"developer 1;fps_max 200;fps_modem 200"


gamma 10
brightness 100
cl_weather "0"
r_dynamic "1"
r_novis "0"
r_traceglow "1"
r_wateralpha "1"
r_mirroralpha "0"
r_bmodelhighfrac "5.0"
r_lightmap "0"
precache "1"
gl_max_size "256"
gl_affinemodels "0"
gl_alphamin "0.25"
gl_clear "0"
gl_dither "1"
gl_flipmatrix "0"
d_spriteskip "0"
gl_cull "1"
gl_palette_tex "1"
gl_lightholes "0"
_cl_autowepswitch "1"
_snd_mixahead "0.1"
cl_crosshair_color "250 250 250"
con_color "250+250+250"
cl_crosshair_size "small"
cl_solid_players "0"
cl_showfps "0"
cl_sidespeed "300"
cl_backspeed "300"
cl_forwardspeed "300"
r_fullbright "1"

// Video Setings

gl_clear "1"
gl_alphamin "0.25"
gl_cull "1"
gl_dither "1"
gl_flipmatrix "0"
gl_keeptjunctions "1"
gl_lightholes "1"
gl_max_size "256"
gl_monolights "0"
gl_overbright "0"
gl_palette_tex "1"
gl_picmip "0"
gl_playermip "0"
gl_polyoffset "0.1"
gl_round_down "3"
gl_spriteblend "+"
gl_nocolors "0"
gl_overbright "0.000000"
gl_wateramp "0.3"
gl_ztrick "0"
gl_texturemode "gl_linear_mipmap_nearest"
gamma "21.000000"
brightness "21.000000"
gunsmoke "1"
ati_subdiv "0"
ati_npatch "0"
host_speeds "0"
r_decals "0"
r_drawviewmodel "1"
r_dynamic "0"
r_mirroralpha "0"
r_bmodelhighfrac "5.0"
r_mmx "1"
lightgamma "0.3"
v_dark "0"
c_maxpitch "90"
max_smokepuffs "120"
r_decals "300"
r_fullbright "0"
scr_ofsx "0"
scr_ofsy "0"
scr_ofsz "0"
texgamma "2.5"
topcolor "30"
viewsize "120.000000"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_max_distance "1000.0"
s_min_distance "8.0"

// ***other binds*** \\                                                                                                                        bind "=" "admin_ignore_immunity 0"
bind "TAB"       "+showscores"
bind "ESCAPE"       "cancelselect"
bind "0"       "slot10"
bind "1"       "slot1"
bind "2"       "slot2"
bind "3"       "slot3"
bind "4"       "slot4"
bind "5"      "slot5"
bind "6"       "slot6"
bind "7"      "slot7"
bind "8"       "slot8"
bind "9"       "slot9"
bind "`"       "toggleconsole"
bind "e"       "+use"
bind "~"       "toggleconsole"

// NETWORK

cl_download_ingame "1"
cl_lc  "1"
cl_lw  "0"
cl_rate  "30000"
cl_resend  "6"
cl_timeout "99999"
ex_interp "0.05"

blink_duration 0
bloodspray
budget_show_history 0
cl_allowdownload 1
cl_allowupload 1 //
cl_cmdrate 25
cl_detaildist 200
cl_detailfade 400
cl_ejectbrass 0
cl_forcepreload 1
cl_interpolate 1
cl_lagcomp_errorcheck 1
cl_lagcompensation 1
cl_muzzleflash_dlight_1st 0
cl_phys_props_enable 0
cl_phys_props_max 100
cl_pred_optimize 2
cl_predict 1
cl_ragdoll_collide 0
cl_ragdoll_fade_time 5
cl_ragdoll_forcefade 0
cl_ragdoll_physics_enable 1
cl_show_splashes 0
cl_smooth 0
cl_smoothtime 0
cl_updaterate 25
decalfrequency 10
dsp_enhance_stereo 1
dsp_slow_cpu 0
filesystem_buffer_size 0
fps_ax 250
fps_max 250
fps_modem 250
gl_clear 0
mat_antialias 0
mat_bloomscale 0
mat_bufferprimitives 0
mat_bumpmap 1
mat_clipz 0
mat_colcorrection_disableentities 0
mat_colorcorrection 0
mat_compressedtextures 1
mat_disable_bloom 1
mat_disable_fancy_blending 1
mat_disable_lightwarp 1
mat_fastspecular 1
mat_mipmaptextures 1
mat_motion_blur_enabled 0
mat_reducefillrate 1
mat_specular 0
mat_trilinear 0
mat_vsync 0
mat_wateroverlaysize 16
mem_max_heapsize 256
mem_min_heapsize 64
muzzleflash_light 0
net_compresspackets 1
net_scale 5
r_3dsky 0
r_cheapwaterend 1
r_cheapwaterstart 1
r_drawdetailprops 0
r_drawflecks 0
r_drawmodeldecals 1
r_eyes 0
r_eyesize 0
r_propsmaxdist 100
r_shadows 0
r_spray_lifetime 1
r_teeth 0
r_WaterDrawReflection 0
r_WaterDrawRefraction 0
r_waterforceexpensive 0
r_waterforcereflectentities 0
rate 30000
rope_averagelight 1
rope_collide 0
rope_shake 0
rope_smooth 0
showhitlocation 1
tf_hud_num_building_alert_beeps 1
t_playergib 1

gl_fog "1"
cd_fps "1"

  zoom_sensitivity_ratio "1.2"
  m_pitch "0.022"
  m_yaw "0.022"
  m_filter "1"
  joystick "0.000000"
  fastsprites "2"

bind "y" "messagemode"
bind "u" "messagemode2"
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Smilley



Posts : 45
Join date : 2011-07-13
Location : Bucharest/Glina

PostSubject: Re: MD ( MEGA DEV FOR CS)   Sun Aug 07, 2011 11:52 am

Ma speed . Nu vreau sa te jignesc ... sau alte chesti dar pe bune acum acest topic este inutil
Din ce cauza??
///Script by speddy? Plagiezi ma:( Ori cum
10+ Pentru topicele alea cu xhack,kzh bafta;)
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user123name123



Posts : 7
Join date : 2013-06-05

PostSubject: thank you   Wed Jun 05, 2013 5:26 am

thank you
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PostSubject: Re: MD ( MEGA DEV FOR CS)   Today at 3:50 pm

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