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 DrINK v2 CFG

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mIx



Posts : 13
Join date : 2011-10-11

PostSubject: DrINK v2 CFG   Tue Oct 11, 2011 12:29 pm

Acesta este cfg lui DrINK deci e super am dat 275 lj si 298 cj 339 FPS..

Code:

echo =-***Counter StrikE cFG***-=
made by DrINK and veRde
echo "[*]---------- PGL ----------[*]"
echo
echo ***...cFG LoaDinG...****
echo
echo "[*]---------- Loaded -----------[*]"
echo Loaded with DriNK skillz, lets go!

Cfg 50% facut de veRde si 50% de DrINK

alias "medictrl" "say /medic; medictrl1"
alias "medictrl1" "say John and get his doctor that you break CTRL[iNTeLeGi NuMaI DaCa sTii lImBa eNgLeZa:))"
bind "x" "medictrl" speak HeLLo drinK

echo cFg LoaDinG by DrINK...

unbindall



// ...:::*** movement ***:::... \\

bind "w" "+forward"
bind "a" "+moveleft"
bind "s" "+back"
bind "d" "+moveright"
bind "MOUSE2" "+attack2"
bind "ctrl" "+duck"
bind "shift" "+speed"



// ...:::*** weapon binds ***:::... \\

bind "q" "lastinv"
bind "g" "drop"
bind "r" "+reload"



// ...:::*** communication binds ***:::... \\


bind "z" "radio1"
bind "x" "radio2"
bind "c" "radio3"
bind "y" "messagemode"
bind "u" "messagemode2"



// ...:::*** buy binds ***:::... \\

bind "b" "buy"
bind "," "buyammo1"
bind "." "buyammo2"
bind "o" "buyequip"



// ...:::*** attack binds ***:::... \\

bind "MOUSE1" "+attack"
bind "space" "+jump"



// ...:::*** other binds ***:::... \\

bind "-" "admin_ignore_immunity 1" bind "=" "admin_ignore_immunity 0"
bind "TAB" "+showscores"
bind "ESCAPE" "cancelselect"
bind "+" "sizeup"
bind "-" "sizedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "=" "sizeup"
bind "`" "toggleconsole"
bind "e" "+use"
bind "~" "toggleconsole"
bind "F12" "screenshot"
bind "m" "chooseteam"
bind "PAUSE" "pause"
bind "mwheeldown" "+duck"
bind "kp_downarrow" "deagle;secammo"
bind "kp_pgdn" "m4a1;ak47;secammo"
bind "kp_plus" "hegren; flash; flash; sgren; vesthelm"


// ...:::*** SeTaRi ***:::... \\
bY DriNK

// ...:::*** NeT ***:::... \\

fps_modem "101"
cl_cmdrate "101"
cl_download_ingame "0"
cl_lc "1"
cl_lw "0"
cl_rate "25000"
cl_resend "6"
cl_timeout "99999"
cl_updaterate "35"
ex_interp "0.05"

// ...:::*** VoiCe & SounD ***:::... \\
bY DriNK

voice_modenable "0.000000"
voice_scale "0.750000"
voice_enable "0"
voice_forcemicrecord "0.000000"
s_rolloff "1.0"
s_reverb "0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_verbwet "0.25"
s_a3d "0.000000"
s_eax "0.000000"
suitvolume "0.250000"
hisound "1.000000"
bgmvolume "0"
MP3Volume "0"
_snd_mixahead "0.1"
loadas8bit "1"
room_refl "0.100"
snd_noextraupdate "0"



// ...:::*** Bind`s ***:::...\\

bind "END" "centerview"
bind "Del" "vesthelm;vest;"
bind "kp_plus" "buyammo1;buyammo1;buyammo1;buyammo2;defuser;hegren;flash;"
bind "kp_end" "usp;buyammo2;buyammo2;buyammo2;buyammo2;"
bind "kp_pgdn" "mp5;buyammo1;buyammo1;buyammo1;buyammo1;buyammo1;"
bind "kp_home" "ak47;m4a1;buyammo1;buyammo1;buyammo1;"
bind "kp_rightarrow" "awp;buyammo1;buyammo1;buyammo1;"
bind "kp_5" "aug;sg552;buyammo1;buyammo1;buyammo1;"
bind "kp_del" "galil;famas;buyammo1;buyammo1;buyammo1;"
bind "kp_downarrow" "deagle;buyammo2;buyammo2;buyammo2;buyammo2;"
bind "CAPSLOCK" "+speed"
bind "MWHEELUP" "+jump"
bind "MWHEELDOWN" "+duck"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"




// ...:::***Desert Eagle***:::... \\

alias 32 "buy;ms3;ms2;4X;cls" // MP5-Navy
alias 42 "buy;ms4;ms2;3X;cls" // Automat Kalashnikov Model 47 (AK47)
alias 42 "buy;ms4;ms2;3X;cls" // SG552 Commando
alias 43 "buy;ms4;ms3;3X;cls" // Colt M4A1 Carbine
alias 44 "buy;ms4;ms4;3X;cls" // Steyr AUG A1
alias 45 "buy;ms4;ms5;3X;cls" // Steyr Scout
alias 46 "buy;ms4;ms6;3X;cls" // Arctic Warfare Magnum
alias ga "buyammo1"
alias gp "buyammo2"
alias 8a "ga;ga;ga;ga;ga;ga;ga;ga;cls"
alias 8p "gp;gp;gp;gp;gp;gp;gp;gp;cls"




// ...:::*** Aliasuri ***:::... \\

alias "+full" "buy; menuselect 8; menuselect 2"
alias "-full" "sel; slot10; wait; slot10"
alias "+vesta" "buy; menuselect 8; menuselect 1"
alias "-vesta" "sel; slot10; wait; slot10"
alias "+flash" "buy; menuselect 8; menuselect 3"
alias "-flash" "sel; slot10; wait; slot10"
alias "+smoke" "buy; menuselect 8; menuselect 5"
alias "-smoke" "sel; slot10; wait; slot10"
alias "+he" "buy; menuselect 8; menuselect 4"
alias "-he" "sel; slot10; wait; slot10"
alias "+defusal" "buy; menuselect 8; menuselect 7"
alias "-defusal" "sel; slot10; wait; slot10"
alias "+ammo" "buy; menuselect 6; buy; menuselect 7"
alias "-ammo" "sel; slot10; wait; slot10"
alias "+ammo2" "buy; menuselect 7"
alias "-ammo2" "sel; slot10; wait; slot10"
alias "+tot" "+he;+full;+flash;+flash;+defusal"
alias "-tot" "sel; slot10; wait; slot10"
alias "s10" "impulse 201; slot10"
alias "close" "wait; wait; slot10"
alias "+jumpd" "+jump;+duck"
alias "-jumpd" "-jump;-duck"
alias walk_t "walk_on"
alias walk_on "alias walk_t walk_off; +speed; developer 1; echo Mers; developer 1"
alias walk_off "alias walk_t walk_on; -speed; developer 1; echo Alergat; developer 1"
alias "lh" "lh1"
alias "lh1" "alias lh lh2; cl_righthand 0; developer 1; echo Stanga; developer 1"
alias "lh2" "alias lh lh1; cl_righthand 0; developer 1; echo Dreapta; developer 1"
alias tinta "adjust_crosshair;cl_crosshair_translucent 0;cl_dynamiccrosshair 0;cl_crosshair_size small"
bind "alt" " tinta"
_cl_autowepswitch "1"
_snd_mixahead "0.1"
ati_npatch "0.0"
ati_subdiv "0.0"







// ...:::*** Culuarea Chat-ului ***:::...
bY DrINK

alias green "con_color 0+255+0"
alias red "con_color 255+0+0"
alias yellow "con_color 255+255+0"
alias blue "con_color 0+0+255"
alias orange "con_color 255+165+0"
alias white "con_color 255+255+255"
alias black "con_color 0+0+0"
alias color "cl1"
alias cl1 "green; alias color cl2"
alias cl2 "red; alias color cl3"
alias cl3 "yellow; alias color cl4"
alias cl4 "blue; alias color cl5"
alias cl5 "orange; alias color cl6"
alias cl6 "white; alias color cl7"
alias cl7 "black; alias color cl1"
bind f6 " color"





// ...:::*** BhoP ***:::... \\
bY DrINK

alias +hop "alias _special hopf;hopf"
alias -hop "alias _special slot10"
alias hopf "special;wait;+jump;wait;-jump"
bind space +hop
alias +hop "alias _special hopf;hopf"
alias -hop "alias _special slot10"
alias hopf "special;wait;+jump;wait;-jump"
bind space +hop
alias sprung1 "alias _special sprung; sprung; alias sprungx sprung0"
alias sprung0 "alias _special; alias sprungx sprung1"
alias sprung "hax; wait; special"
alias hax "hax1"
alias hax1 "+jump;wait;-jump;alias hax hax2"
alias hax2 "+jump;wait;-jump;alias hax hax1"
alias +sprung "sprung1"
alias -sprung "sprung0"

bind "SPACE" "+sprung"

echo Bunnyhop script complete







// ...:::*** Flashlight ***:::... \\
bY DrINK

alias fireon "alias _special ffire;ffire;alias afire fireoff"
alias fireoff "alias _special;alias afire fireon"
alias afire "fireon"
alias ffire "impulse 100;wait;special"
alias +fastfire "afire"
alias -fastfire "fireoff"
bind f +fastfire






// ...:::*** SeTaRi ***:::... \\
bY DrINK



fps_modem "200"
fps_max "101"
mp_decals "0"
cl_rate "10000"
rate "250000"
cl_crosshair_color "255 255 255"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_dynamiccrosshair "0"
cl_showfps "0"
cl_solid_players "1"
cl_timeout "99999"
cl_updaterate "50"
cl_cmdrate "101"
cl_cmdbackup "2"
cl_dlmax "128"
cl_sidespeed "400"
cl_backspeed "400"
cl_forwardspeed "400"
cl_himodels "1"
cl_movespeedkey "0.52"
cl_observercrosshair "0"
cl_autowepswitch "1"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_bob "0"
cl_bobcycle "1"
cl_bobup "0"
ex_interp "0.05"
net_graph "3"
net_graphpos "2"
net_graphwidth "192"
net_scale "5"
m_filter "1"
m_side "0.8"
m_forward "1"
m_yaw "0.022"
m_pitch "0.022"
r_bmodelhighfrac "5.0"
r_bmodelinterp "1"
r_cachestudio "1"
r_cullsequencebox "1"
r_decals "300"
r_drawentities "1"
r_dynamic "1"
r_fullbright "0"
r_glowshellfreq "2.2"
r_lightmap "0"
r_mirroralpha "1"
r_mmx "0"
r_norefresh "0"
r_novis "0"
r_speeds "0"
r_traceglow "0"
r_wadtextures "0"
r_wateralpha "1"






// ...:::*** Video SeTingS ***:::... \\
bY DrINK


gl_clear "1"
gl_alphamin "0.25"
gl_cull "1"
gl_dither "1"
gl_flipmatrix "0"
gl_keeptjunctions "1"
gl_lightholes "1"
gl_max_size "256"
gl_monolights "0"
gl_overbright "0"
gl_palette_tex "1"
gl_picmip "0"
gl_playermip "0"
gl_polyoffset "0.1"
gl_round_down "3"
gl_spriteblend "+"
gl_nocolors "0"
gl_overbright "0.000000"
gl_wateramp "0.3"
gl_ztrick "0"
gl_texturemode "gl_linear_mipmap_nearest"
gamma "9.000000"
brightness "9.000000"
gunsmoke "1"
ati_subdiv "2.0"
ati_npatch "1.0"
host_speeds "0"
r_decals "0"
r_drawviewmodel "1"
r_dynamic "0"
r_mirroralpha "0"
r_bmodelhighfrac "5.0"
r_mmx "1"
lightgamma "0.1"
texgamma "2"
v_dark "0"
topcolor "30"
c_maxpitch "90"
max_smokepuffs "120"
r_decals "300"
r_fullbright "0"
scr_ofsx "0"
scr_ofsy "0"
scr_ofsz "0"
texgamma "2"
topcolor "30"
viewsize "120.000000"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_max_distance "1000.0"
s_min_distance "8.0"






// ...:::*** SeTaRi ***:::... \\
bY DrINK



s_eax "0"
s_a3d "0"
s_verbwet "0.25"
s_bloat "2"
s_numpolys "200"
s_refdelay "4"
s_refgain "0.4"
s_max_distance "1000"
s_min_distance "8"
s_automax_distance "30"
s_automin_distance "2"
s_distance "60"
s_doppler "0"
s_rolloff "1"
volume "1"
suitvolume "1"
hisound "1"
bgmvolume "0.5"
MP3Volume "0.2"
snd_noextraupdate "1"
snd_mixahead "0.1"
s_reverb "0"
s_geometry "0"
s_occlude "1"
s_occfactor "0"
s_occ_epsilon "0"
s_reflect "0"
s_usepvs "0"
violence_ablood "1"
violence_agibs "1"
violence_hblood "1"
violence_hgibs "1"
sv_aim "1"
sv_voiceenable "1"
loadas8bit "1"
bind z "say Fuck` Ya J`oanna Medic Fuck here[drinkv2]!!;wait10;say /medic"
bind x "cl_righthand 1"
GL_picmip "1.6"
con_color "255 255 1"
volume "0.0001"
rate "25000"
Cl_timeout "60"
bind "ENTER" "messagemode"
bind "MOUSE1" "+attack"
bind "mouse5" "say /medic"
bind scroll "say /cp"
bind "p" "piss"
volume 1
sv_airaccelerate 100
cl_sidespeed 300



// ...:::*** Bind`s Name ***:::... \\
bY DriNK
name "MadnnesS # DrINK"

bind f7 "name Roxer"
bind f6 "name b1NdEr"



// ...:::*** HuD_DrAw ***:::... \\
bY DrINK
bind c "hud_draw 1"
bind v "hud_draw 0"



// ...:::*** DevElopeR ***:::... \\
bY veRde asta e a lu veRde :-J

fps_modem "320"
bind a "+moveleft; developer 1; fps_max 339; fps_modem 339"
bind d "+moveright; developer 1; fps_max 339; fps_modem 339"
bind w "+forward; developer 1; fps_max 339; fps_modem 339"
bind s "+back; developer 1; fps_max 339; fps_modem 339"
bind ctrl "+duck; developer 1; fps_max 339; fps_modem 339"


echo dEvElopEr by drinK activat 260 +

bind f1 "hud_Draw 0"

bind f2 "hud_Draw 1"




// ...:::*** Gstrafe ***:::... \\
bY DrINK

alias +sgstrafe "alias _special ggstrafe;ggstrafe"
alias -sgstrafe "alias _special"
alias ggstrafe "special;wait;+duck;wait;-duck"
bind "Shift" "+sgstrafe"


// ...:::*** Script (ilegal) ***:::... \\
bY DriNK


alias +xbh "alias _special xhop;xhop"
alias -xbh "alias _special slot10"
alias xhop "special;wait;+jump;wait;-jump"
bind space "+xbh"




// ...:::*** Jump Bug Mini-Script ***:::... \\
bY DriNK

alias +xjb "+duck"
alias -xjb "-duck;wait;+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump;wait;-jump"
bind "c" "+xjb"

DriNK cfg record
______________
Long jump:270|
Cout jump:271|
Edeg Bug:8081|--> MaddNes # DrINK
Jump Bug:8051|
Gs Speed:750 |
--------------
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